THE PRECIOUS TIME MAGE
TIME MAGE
Time Mages are members of the Order of the Silver Shield and close associates of the Wizards' Council. They are trusted to peer through the fabric of time and reality to foretell the future or manipulate the present by slowing the flow of time. They can also speed up the aging process of armor, causing it to rust prematurely.
However, with such power also comes great risk. The future is ever-changing, and the ripples of time can affect everyone. Time Mages must undergo strict training to ensure they don't abuse their power and use it only for the most dire of circumstances.
LINE UP AND POSITIONING
Summoner: LORNA SHINE
Reason for Picking:
A rare life summoner that provides divine shield ability to all friendly monsters. A very good fit with TIME MAGE along with a group of powerful life monsters.
First Position: XENITH MONK
Reason for Picking:
A good tank with 1 melee damage, 3 speed and 6 health for only 4 mana cost. Another good fit with TIME MAGE for a low mana cost battle.
Second Position: SUNKAI HARVESTER
Reason for Picking:
A life unit with reach ability that also has 1 melee damage, 2 speed, 1 armor and 3 health for 4 mana cost. A very useful monster for 2nd spot along with TIME MAGE.
Third Position: FURIOUS CHICKEN
Reason for Picking:
A rare neutral unit for zero mana cost that serves as a decoy in the battlefield.
Fourth Position: CELESTIAL HARPY
Reason for Picking:
A rare life unit that has flying and opportunity abilities for only two mana cost. Also it has 1 melee damage, 2 speed and 2 health at level one.
Fifth Position: TIME MAGE
Reason for Picking:
Another rare life unit provides slow ability to all enemy monsters plus 1 magic damage, 4 speed and 3 health for only 4 mana cost.
Sixth Position: VENARI CRYSTALSMITH
Reason for Picking:
A tank heal ability monster that offers 1 range damage, 2 speed and 4 health for 4 mana cost. This is a very good support unit for TIME MAGE.
BATTLE ROUNDS
Game Rules:
LITTLE LEAGUE
Only Monsters & Summoners that cost 4 Mana or less may be used in battles.
Mana Cost Limit: 21
(PLAY BY PLAY)
ROUND 1
Reaction:
LORNA SHINE VS KELYA FRENDUL summoner, 6 versus 6 monsters. Let's get ready to rumble!
ROUND 2
Reaction:
After two rounds of battle, both teams are still figuring each other strategy and looking to gain the advantage early on.
ROUND 3
Reaction:
1 of my monster opponent was eliminated and my team is looking to grab any chance to get the momentum going on our side.
ROUND 4
Reaction:
My tank was eliminated and there's 5 units left for my team against 4 units from my opponent.
ROUND 5
Reaction:
My opponent monsters were down to 2 left standing against my 5 notorious monsters.
ROUND 6
Reaction:
It's look like this is the beginning of the end for my enemy as they are now getting weaker each round.
ROUND 7
Reaction:
Final round of the battle and my team was able to hold on the momentum earlier to claim the winner of this epic battle.
Battle Results Reaction:
7 rounds of exciting and thrilling battle for a 21 mana cost ruleset. It's a battle about utilizing and maximizing the best abilities of each monster at the battle field.
Tell us about your lineup
My lineup is consists of 5 life units and 1 neutral unit.
Did your strategy work?
Yes it worked well! The combination of Lorna Shine summoner plus all those skilled monsters around him make this team so dangerous in the battlefield.
What will you try differently next time?
Maybe switch some monsters in and out for a better fit and combination which will all still depends on the ruleset.
Do you like the TIME MAGE? Why or why not?
It's 50/50 for now as I rarely use it for my life team, but this rare unit is a pretty good monster that offers an all around skill set and abilities when maxed out.
To watch the full gameplay, please click HERE
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